Weekly progress (24.07.16)

  • Dynamic camera revamp. Now it's fully compatible with volumes, kismet and interactive actors (like doors and NPCs).

Weekly progress (17.07.16)

  • Extended dynamic camera. Added rotation and player sight offsets.
  • Set up camera for center and north Castle Town.
  • Added minimap helper to automatically calculate level size.

Weekly progress (10.07.16)

  • Added double doors actors.
  • Added flags and doors to Castle Town level.
  • Finalized Castle Town and Shop themes.

Weekly progress (03.07.16)

  • Finished Castle Town collision.
  • Added interactive gates to the North Castle Town.
  • Added torches.

Weekly progress (27.06.16)

  • Adding collision meshes to Castle Town level. Finished north, center and east areas.

Weekly progress (19.06.16)

  • Added market and landscape decorations to Castle Town.
  • Added collision and player avoidance for crowds.

Weekly progress (12.06.16)

  • Remodeled most of market objects in South Castle Town.
  • Set up atachments to town NPCs.
  • Added more spawn points for crowd actors.

Weekly progress (05.06.16)

  • More remodeling of east Castle Town.
  • Remodeled houses in South Castle Town.

Weekly progress (29.05.16)

  • Added Castle Town NPC models and their props.

Weekly progress (23.05.16)

  • Imported east part of Castle Town.

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