Submitted by Avatarus on 20 Dec 2016 - 12:56pm
- Added Eldin province terrain to Hyrule Field. No structures yet.
- Redone material blending in the central area of Eldin province.
Submitted by Avatarus on 12 Dec 2016 - 10:24am
- Redone material blending in the lake region of Hyrule Field.
- Added sideways climbing on ledges.
Submitted by Avatarus on 4 Dec 2016 - 11:00am
- Redone material blending in the central region of Hyrule Field.
- Added animated trees and grass.
Submitted by Avatarus on 27 Nov 2016 - 11:23pm
- Redone material blending in Kakariko gorge and partially in the Town region.
- Made animated trees and grass in Faron province and Kakariko gorge.
- Changed lighting type for trees and grass to make them look better.
Submitted by Avatarus on 21 Nov 2016 - 10:55am
- Set up day night system to Hyrule Field.
- Replaced default sky with the new one.
- Remade material blending in faron province (dirt and grass patches, roads).
- Made animated trees.
Submitted by Avatarus on 14 Nov 2016 - 3:03pm
- Added piles of leaves to Castle Town.
- Added flags
- Added file select theme to use with the new music manager.
Submitted by Avatarus on 6 Nov 2016 - 6:37pm
- Wind affects falling leaves.
- Rolling into trees may spawn leaves and rupees.
- Musicians in Castle Town now play music at daytime.
- Fixed crowd agents and optimized navmesh.
Submitted by Avatarus on 31 Oct 2016 - 12:38am
- Recolored Castle Town textures. Fall is coming to Hyrule. Yay!
- Trees and grass are animated and their animation depends on wind speed.
- Added falling leaves particles to trees.
- Added new signboards to Malo Mart Castle Town Branch.
Submitted by Avatarus on 23 Oct 2016 - 7:15pm
- Movement speed of townsfolk characters depends on their animation and an item they hold.
- Townsfolk characters have animated eyes and can blink now.
- Updated player avoidance for crowd agents.
- Replaced models for soldiers with more detailed cutscene versions.
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