Submitted by Avatarus on 9 Oct 2016 - 11:30pm
- Some of townsfolk characters are no more able to run (except when forced).
- Removed unnecessary movement animations.
- Adjusted base movement speeds for characters holding items and playing alternative animations.
- Item scales are now different per character.
Submitted by Avatarus on 2 Oct 2016 - 10:19pm
- Adjusted brightness and light radius for torches in Castle Town and added sounds.
- Light brightness is faded dynamically instead of switching instantly.
- Better player avoidance for townsfolk.
- Better route selection at the central Castle Town.
Submitted by Avatarus on 27 Sep 2016 - 11:57am
- Castle Town theme is only playing at daytime now.
- Torches are only lit at nighttime.
- Made speed adjustments for crowds.
- Fixed some of their attachments.
- Added skeletal controls to crowds. They are needed to adjust bone rotations for some of them.
Submitted by Avatarus on 18 Sep 2016 - 11:02pm
- Added music volumes to Castle Town.
- Updated time events to make them work properly with level streaming and save states.
Submitted by Avatarus on 12 Sep 2016 - 3:13am
- Added static NPCs to south Castle Town.
- New music manager now supports battle themes and detects player's movement.
- Levels may now have default music theme again.
- Removed old dllbind music engine.
- Added new Castle Town music and set up the theme to control it.
Submitted by Avatarus on 4 Sep 2016 - 10:28pm
- Added music themes feature. They are used to store a set of rules for different gameplay situations. Like, to play certain battle music when the battle starts, or stop all music at nighttime.
- Music is now fully configurable from the editor.
Submitted by Avatarus on 29 Aug 2016 - 12:14pm
- Added static NPCs to central Castle Town.
- Updated music manager. Added layers, conditions, volume control and more.
- Added Hyrule Field daytime theme.
Submitted by Avatarus on 14 Aug 2016 - 11:19pm
- Set up camera for Telma's bar area in the Castle Town.
- Started to write music manager, reproduced Armogohma theme.
Submitted by Avatarus on 8 Aug 2016 - 12:21am
- Updated Castle Town minimap. Now it has explorable parts.
- Added inertion feature to volume camera.
- Set up camera for west and south west Castle Town.
Submitted by Avatarus on 31 Jul 2016 - 10:48pm
- Added Castle Town minimap.
- Updated volume camera. Now it's point of view can change depending on player's location.
- Set up camera for east and south east Castle Town.
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