Weekly progress (23.10.16)


  • Movement speed of townsfolk characters depends on their animation and an item they hold.
  • Townsfolk characters have animated eyes and can blink now.
  • Updated player avoidance for crowd agents.
  • Replaced models for soldiers with more detailed cutscene versions.
  • Added a possibility to toggle visibility of townsfolk characters when they are out of camera bounds.


  • Crowd spawners in Castle Town are now disabled at night time.
  • Testing material for animated trees.