Weekly progress (11.12.16)


  • Redone material blending in the lake region of Hyrule Field.


  • Added sideways climbing on ledges.


Tenka's picture

I don't remember what those areas looked like before, but if you've removed texture seams then that's great!  What's this sideways climbing thing you speak of, like in Shadow of the Colossus?

I'm fixing lighting glitch that appeared in UDK in one of it's versions. Translucent materials that were originally used no more able to accept shadows, so all these transitions became lit by directional light all the time. Same with roads.

By sideways climbing I mean that Link can now move to the left or right, while hanging on a ledge. Currently it only works with straight and slightly curved immovable ledges.