Vacancies
- Level designer
Modeling, texturing, creating levels in UDK.
- Character modeler and animator
Modeling, texturing, creating animations and character assets in UDK.
- Texture artist
Creating HD textures based on Zelda TP.
- Concept artist
Creating concepts of levels, characters, items.
- UI designer
Working with HUD and menu layouts, creating UI textures.
- Sound designer
Creating and editing sounds, adding them to UDK packages.
- Composer
Rearranging well-known Zelda music.
- Programmer
Reverse engineering of ZTP formats, working with additional software (various resource viewers and converters).
- Scenarist
Working with scenario, quests and dialogs.